| Package | alternativa.engine3d.materials |
| Class | public class EnvironmentMaterial |
| Inheritance | EnvironmentMaterial TextureMaterial Material Object |
See also
| Property | Defined By | ||
|---|---|---|---|
![]() | alpha : Number = 1
Transparency. | TextureMaterial | |
![]() | alphaThreshold : Number = 0
alphaThreshold defines starts from which value of alpha a fragment of the surface will get into transparent pass. | TextureMaterial | |
![]() | diffuseMap : TextureResource
Diffuse map. | TextureMaterial | |
| environmentMap : TextureResource
Reflection texture. | EnvironmentMaterial | ||
| lightMap : TextureResource
Light map. | EnvironmentMaterial | ||
| lightMapChannel : uint = 1
Number of the UV-channel for light map. | EnvironmentMaterial | ||
![]() | name : String
Name of the material
| Material | |
| normalMap : TextureResource
Normal map. | EnvironmentMaterial | ||
| normalMapSpace : int
Type of the normal map. | EnvironmentMaterial | ||
![]() | opacityMap : TextureResource
Opacity map. | TextureMaterial | |
![]() | opaquePass : Boolean = true
If true, perform opaque pass. | TextureMaterial | |
| reflection : Number = 1
Reflectivity. | EnvironmentMaterial | ||
| reflectionMap : TextureResource
Reflectivity map. | EnvironmentMaterial | ||
![]() | transparentPass : Boolean = true
If true, perform transparent pass. | TextureMaterial | |
| Method | Defined By | ||
|---|---|---|---|
EnvironmentMaterial(diffuseMap:TextureResource = null, environmentMap:TextureResource = null, normalMap:TextureResource = null, reflectionMap:TextureResource = null, lightMap:TextureResource = null, opacityMap:TextureResource = null, alpha:Number = 1)
Creates a new EnvironmentMaterial instance. | EnvironmentMaterial | ||
[override]
| EnvironmentMaterial | ||
![]() | getResources(resourceType:Class = null):Vector.<Resource>
Gather resources used by material for uploading into context3D. | Material | |
| Method | Defined By | ||
|---|---|---|---|
clonePropertiesFrom(source:Material):void [override]
| EnvironmentMaterial | ||
| environmentMap | property |
environmentMap:TextureResource
Reflection texture. Should be BitmapCubeTextureResource or ExternalTextureResource with CubeTexture data.
public function get environmentMap():TextureResource public function set environmentMap(value:TextureResource):void| lightMap | property |
lightMap:TextureResourceLight map.
public function get lightMap():TextureResource public function set lightMap(value:TextureResource):void| lightMapChannel | property |
public var lightMapChannel:uint = 1Number of the UV-channel for light map.
| normalMap | property |
normalMap:TextureResourceNormal map.
public function get normalMap():TextureResource public function set normalMap(value:TextureResource):void| normalMapSpace | property |
normalMapSpace:int
Type of the normal map. Should be defined by constants of NormalMapSpace class.
The default value is NormalMapSpace.TANGENT.
public function get normalMapSpace():int public function set normalMapSpace(value:int):voidSee also
| reflection | property |
public var reflection:Number = 1Reflectivity.
| reflectionMap | property |
reflectionMap:TextureResourceReflectivity map.
public function get reflectionMap():TextureResource public function set reflectionMap(value:TextureResource):void| EnvironmentMaterial | () | Constructor |
public function EnvironmentMaterial(diffuseMap:TextureResource = null, environmentMap:TextureResource = null, normalMap:TextureResource = null, reflectionMap:TextureResource = null, lightMap:TextureResource = null, opacityMap:TextureResource = null, alpha:Number = 1)Creates a new EnvironmentMaterial instance.
ParametersdiffuseMap:TextureResource (default = null) | |
environmentMap:TextureResource (default = null) | |
normalMap:TextureResource (default = null) | |
reflectionMap:TextureResource (default = null) | |
lightMap:TextureResource (default = null) | |
opacityMap:TextureResource (default = null) | |
alpha:Number (default = 1) |
| clone | () | method |
| clonePropertiesFrom | () | method |