Package | alternativa.engine3d.core |
Class | public class Light3D |
Inheritance | Light3D Object3D Object |
Subclasses | AmbientLight, DirectionalLight, OmniLight, SpotLight |
BoundBox
).
Light source influences on objects, boundboxes of which intersect with boundbox of the given light source.
Light3D does not meant for instantiating, use subclasses instead.
See also
Property | Defined By | ||
---|---|---|---|
boundBox : BoundBox
Bounds of the object described as rectangular parallelepiped. | Object3D | ||
color : uint
Color of the light. | Light3D | ||
concatenatedMatrix : Matrix3D [read-only]
A Matrix3D object representing the combined transformation matrices of the Object3D
and all of its parent objects, back to the root level. | Object3D | ||
doubleClickEnabled : Boolean = false
Specifies whether the object receives doubleClick events. | Object3D | ||
excludedLights : Vector.<Light3D> [read-only]
Returns excluded lights list of current object. | Object3D | ||
intensity : Number = 1
Intensity. | Light3D | ||
matrix : Matrix3D
The matrix property represents a transformation matrix that determines the position
and orientation of an Object3D. | Object3D | ||
mouseChildren : Boolean = true
Determines whether or not the children of the object are mouse, or user input device, enabled. | Object3D | ||
mouseEnabled : Boolean = true
Specifies whether this object receives mouse, or other user input, messages. | Object3D | ||
name : String
Name of the object. | Object3D | ||
numChildren : int [read-only]
Returns the number of children of this object. | Object3D | ||
parent : Object3D [read-only]
Object3D, to which this object was added as a child. | Object3D | ||
rotationX : Number
The angle of rotation of Object3D around the X-axis expressed in radians. | Object3D | ||
rotationY : Number
The angle of rotation of Object3D around the Y-axis expressed in radians. | Object3D | ||
rotationZ : Number
The angle of rotation of Object3D around the Z-axis expressed in radians. | Object3D | ||
scaleX : Number
The scale of the Object3D along the X-axis. | Object3D | ||
scaleY : Number
The scale of the Object3D along the Y-axis. | Object3D | ||
scaleZ : Number
The scale of the Object3D along the Z-axis. | Object3D | ||
shadow : Shadow | Light3D | ||
useHandCursor : Boolean
A Boolean value that indicates whether the pointing hand (hand cursor)
appears when the pointer rolls over a Object3D. | Object3D | ||
userData : Object
Custom data available to store within Object3D by user. | Object3D | ||
visible : Boolean = true
Whether or not the display object is visible. | Object3D | ||
x : Number
X coordinate. | Object3D | ||
y : Number
Y coordinate. | Object3D | ||
z : Number
Z coordinate. | Object3D |
Method | Defined By | ||
---|---|---|---|
Adds given Object3D instance as a child to the end of this Object3D's children list. | Object3D | ||
Adds a child Object3D instance to this Object3D instance. | Object3D | ||
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object
so that the listener receives notification of an event. | Object3D | ||
calculateBoundBox():void
Calculates object's bounds in its own coordinates
| Object3D | ||
clearExcludedLights(updateChildren:Boolean = false):void
Resets list of lights excluded from lighting this object. | Object3D | ||
[override]
Returns a copy of object. | Light3D | ||
Check if given object is child of this Object3D. | Object3D | ||
dispatchEvent(event:Event):Boolean
Dispatches an event into the event flow. | Object3D | ||
excludeLight(light:Light3D, updateChildren:Boolean = false):void
Disables lighting of the object by given light. | Object3D | ||
getChildAt(index:int):Object3D
Returns the child Object3D instance that exists at the specified index. | Object3D | ||
getChildByName(name:String):Object3D
Returns child Object3D instance with given name. | Object3D | ||
getChildIndex(child:Object3D):int
Returns index of given child Object3D instance. | Object3D | ||
getResources(hierarchy:Boolean = false, resourceType:Class = null):Vector.<Resource>
Gather the resources of this Object3D. | Object3D | ||
globalToLocal(point:Vector3D):Vector3D
Converts the Vector3D object from the root Object3D (global) coordinates to the local Object3D's own coordinates. | Object3D | ||
hasEventListener(type:String):Boolean
Checks whether the EventDispatcher object has any listeners registered for a specific type of event. | Object3D | ||
intersectRay(origin:Vector3D, direction:Vector3D):RayIntersectionData
Searches for the intersection of an Object3D and given ray, defined by origin and direction. | Object3D | ||
localToGlobal(point:Vector3D):Vector3D
Converts the Vector3D object from the Object3D's own (local) coordinates to the root Object3D (global) coordinates. | Object3D | ||
Removes the specified child Object3D instance from the child list of the
this Object3D instance. | Object3D | ||
removeChildAt(index:int):Object3D
Removes a child Object3D from the specified index position in the child list of
the Object3D. | Object3D | ||
removeChildren(beginIndex:int = 0, endIndex:int = 2147483647):void
Removes child objects in given range of indexes. | Object3D | ||
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object. | Object3D | ||
setChildIndex(child:Object3D, index:int):void
Sets index for child Object3D instance. | Object3D | ||
Swaps index positions of two specified child objects. | Object3D | ||
swapChildrenAt(index1:int, index2:int):void
Swaps index positions of two child objects by its index. | Object3D | ||
toString():String
Returns the string representation of the specified object. | Object3D | ||
willTrigger(type:String):Boolean
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | Object3D |
Method | Defined By | ||
---|---|---|---|
clonePropertiesFrom(source:Object3D):void [override]
Copies basic properties of Object3D. | Light3D |
color | property |
public var color:uint
Color of the light.
intensity | property |
public var intensity:Number = 1
Intensity.
shadow | property |
shadow:Shadow
public function get shadow():Shadow
public function set shadow(value:Shadow):void
clone | () | method |
override public function clone():Object3D
Returns a copy of object.
ReturnsObject3D — A copy of this Object3D .
|
clonePropertiesFrom | () | method |
override protected function clonePropertiesFrom(source:Object3D):void
Copies basic properties of Object3D
. This method calls from clone()
method.
Parameters
source:Object3D — Object3D , properties of which will be copied.
|