| Package | alternativa.engine3d.core |
| Class | public class VertexAttributes |
| Inheritance | VertexAttributes Object |
geometry.addVertexStream(attributes) as an argument.
See also
| Method | Defined By | ||
|---|---|---|---|
getAttributeStride(attribute:int):int [static]
Returns a dimensions of given attribute type (Number of floats by which defines given type)
| VertexAttributes | ||
| Constant | Defined By | ||
|---|---|---|---|
| JOINTS : Vector.<uint> [static]
Data of linking of two Joints with vertex. | VertexAttributes | ||
| NORMAL : uint = 2 [static]
Vertex normal. | VertexAttributes | ||
| POSITION : uint = 1 [static]
Coordinates in 3D space. | VertexAttributes | ||
| TANGENT4 : uint = 3 [static]
This data type combines values of vertex tangent and binormal within one sequence of four floats. | VertexAttributes | ||
| TEXCOORDS : Vector.<uint> [static]
Texture coordinates data type. | VertexAttributes | ||
| getAttributeStride | () | method |
public static function getAttributeStride(attribute:int):intReturns a dimensions of given attribute type (Number of floats by which defines given type)
Parameters
attribute:int — Type of the attribute.
|
int —
|
| JOINTS | Constant |
public static const JOINTS:Vector.<uint>
Data of linking of two Joints with vertex. Defines by sequence of four floats in following order:
id of the first Joint multiplied with 3, power of influence of the first Joint,
id of the second Joint multiplied with 3, power of influence of the second Joint.
There are a four 'slots' for this data type, so influence of 8 Joints can be described.
See also
| NORMAL | Constant |
public static const NORMAL:uint = 2Vertex normal. Defines by sequence of three floats.
See also
| POSITION | Constant |
public static const POSITION:uint = 1Coordinates in 3D space. Defines by sequence of three floats.
See also
| TANGENT4 | Constant |
public static const TANGENT4:uint = 3This data type combines values of vertex tangent and binormal within one sequence of four floats. The first three values defines tangent direction and the fourth can be 1 or -1 which defines to what side binormal is ordered.
See also
| TEXCOORDS | Constant |
public static const TEXCOORDS:Vector.<uint>Texture coordinates data type. There are a 8 independent channels. Coordinates defines by the couples (u, v).
See also