| | Class | Description |
|---|
| | AnimSprite |
Animated sprite. |
| | AxisAlignedSprite |
AxisAlignedSprite is a flat image which keeps vertical orientation but able to revolve on its own z-axis. |
| | Decal |
A Mesh which has z-fighting engine. |
| | Joint |
A joint uses with Skin as handler for set of vertices. |
| | LOD |
Levels of detail is an Object3D which can have several representation of different detail level. |
| | Mesh |
A polygonal object defined by set of vertices and surfaces built on this vertices. |
| | Skin |
Skin is a Mesh which can have a skeleton besides surfaces. |
| | SkyBox |
A polygonal box with faces turned inside. |
| | Sprite3D |
Sprite3D is a flat Object3D always turned in to the camera. |
| | Surface |
Surface is a set of triangles within Mesh object or instance of kindred class like Skin. |
| | WireFrame |
Wireframe is an Object3D which consists of solid lines. |