A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
layers — Property, class alternativa.engine3d.loaders.Parser |
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left — Property, class alternativa.engine3d.animation.AnimationCouple |
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The first animation. |
left — Property, class alternativa.engine3d.resources.BitmapCubeTextureResource |
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BitmapData, that will be used as left face. |
LEFT — Constant Static Property, class alternativa.engine3d.objects.SkyBox |
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Left side. |
leftHanded — Property, class alternativa.engine3d.resources.BitmapCubeTextureResource |
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Property, that define the choice of type of coordinate system: left-side or right-side. |
length — Property, class alternativa.engine3d.animation.AnimationClip |
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Length of animation in seconds. |
length — Property, class alternativa.engine3d.animation.keys.Track |
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The length of animation in seconds.. |
Light3D — class, package alternativa.engine3d.core |
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Base class for light sources. |
lightMap — Property, class alternativa.engine3d.materials.EnvironmentMaterial |
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Light map. |
lightMap — Property, class alternativa.engine3d.materials.LightMapMaterial |
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Light map. |
lightMap — Property, class alternativa.engine3d.materials.StandardMaterial |
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Light map. |
lightMapChannel — Property, class alternativa.engine3d.materials.EnvironmentMaterial |
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Number of the UV-channel for light map. |
lightMapChannel — Property, class alternativa.engine3d.materials.LightMapMaterial |
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Number of the UV-channel for light map. |
lightMapChannel — Property, class alternativa.engine3d.materials.StandardMaterial |
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Number of the UV-channel for light map. |
LightMapMaterial — class, package alternativa.engine3d.materials |
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Texture material which supports light map. |
LightMapMaterial(diffuseMap:alternativa.engine3d.resources:TextureResource, lightMap:alternativa.engine3d.resources:TextureResource, lightMapChannel:uint, opacityMap:alternativa.engine3d.resources:TextureResource) — Constructor, class alternativa.engine3d.materials.LightMapMaterial |
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Creates a new LightMapMaterial instance. |
lights — Property, class alternativa.engine3d.loaders.ParserCollada |
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List of the light sources
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loadResource(resource:alternativa.engine3d.resources:ExternalTextureResource, createTexture3D:Boolean, needBitmapData:Boolean) — method, class alternativa.engine3d.loaders.TexturesLoader |
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Loads a resource. |
loadResources(resources:Vector$alternativa.engine3d.resources:ExternalTextureResource, createTexture3D:Boolean, needBitmapData:Boolean) — method, class alternativa.engine3d.loaders.TexturesLoader |
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Loads list of textures
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localToGlobal(point:flash.geom:Vector3D) — method, class alternativa.engine3d.core.Object3D |
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Converts the Vector3D object from the Object3D's own (local) coordinates to the root Object3D (global) coordinates. |
localX — Property, class alternativa.engine3d.core.events.MouseEvent3D |
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X coordinate of the event at local target object's space. |
localY — Property, class alternativa.engine3d.core.events.MouseEvent3D |
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Y coordinate of the event at local target object's space. |
localZ — Property, class alternativa.engine3d.core.events.MouseEvent3D |
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Z coordinate of the event at local target object's space. |
LOD — class, package alternativa.engine3d.objects |
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Levels of detail is an Object3D which can have several representation of different detail level. |
logoAlign — Property, class alternativa.engine3d.core.View |
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Alinging the logo. |
logoHorizontalMargin — Property, class alternativa.engine3d.core.View |
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Horizontal margin. |
logoVerticalMargin — Property, class alternativa.engine3d.core.View |
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Vertical margin. |
lookAt(point:flash.geom:Vector3D) — method, class alternativa.engine3d.controllers.SimpleObjectController |
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Sets direction of Z-axis of handled object to pointed at given place. |
lookAt(x:Number, y:Number, z:Number) — method, class alternativa.engine3d.core.Camera3D |
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Camera3D lookAt method
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lookAt(x:Number, y:Number, z:Number) — method, class alternativa.engine3d.lights.DirectionalLight |
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Sets direction of DirectionalLight to given coordinates. |
lookAt(x:Number, y:Number, z:Number) — method, class alternativa.engine3d.lights.SpotLight |
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Set direction of the light direction to the given coordinates.. |
lookAtXYZ(x:Number, y:Number, z:Number) — method, class alternativa.engine3d.controllers.SimpleObjectController |
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Sets direction of Z-axis of handled object to pointed at given place. |
loop — Property, class alternativa.engine3d.animation.AnimationClip |
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Defines if animation should be repeated. |
loop — Property, class alternativa.engine3d.objects.AnimSprite |
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In case of true, when frame takes value greater than length of materials list, it switches to begin. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |