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layers — Property, class alternativa.engine3d.loaders.Parser
left — Property, class alternativa.engine3d.animation.AnimationCouple
The first animation.
left — Property, class alternativa.engine3d.resources.BitmapCubeTextureResource
BitmapData, that will be used as left face.
LEFT — Constant Static Property, class alternativa.engine3d.objects.SkyBox
Left side.
leftHanded — Property, class alternativa.engine3d.resources.BitmapCubeTextureResource
Property, that define the choice of type of coordinate system: left-side or right-side.
length — Property, class alternativa.engine3d.animation.AnimationClip
Length of animation in seconds.
length — Property, class alternativa.engine3d.animation.keys.Track
The length of animation in seconds..
Light3D — class, package alternativa.engine3d.core
Base class for light sources.
lightMap — Property, class alternativa.engine3d.materials.EnvironmentMaterial
Light map.
lightMap — Property, class alternativa.engine3d.materials.LightMapMaterial
Light map.
lightMap — Property, class alternativa.engine3d.materials.StandardMaterial
Light map.
lightMapChannel — Property, class alternativa.engine3d.materials.EnvironmentMaterial
Number of the UV-channel for light map.
lightMapChannel — Property, class alternativa.engine3d.materials.LightMapMaterial
Number of the UV-channel for light map.
lightMapChannel — Property, class alternativa.engine3d.materials.StandardMaterial
Number of the UV-channel for light map.
LightMapMaterial — class, package alternativa.engine3d.materials
Texture material which supports light map.
LightMapMaterial(diffuseMap:alternativa.engine3d.resources:TextureResource, lightMap:alternativa.engine3d.resources:TextureResource, lightMapChannel:uint, opacityMap:alternativa.engine3d.resources:TextureResource) — Constructor, class alternativa.engine3d.materials.LightMapMaterial
Creates a new LightMapMaterial instance.
lights — Property, class alternativa.engine3d.loaders.ParserCollada
List of the light sources
loadResource(resource:alternativa.engine3d.resources:ExternalTextureResource, createTexture3D:Boolean, needBitmapData:Boolean) — method, class alternativa.engine3d.loaders.TexturesLoader
Loads a resource.
loadResources(resources:Vector$alternativa.engine3d.resources:ExternalTextureResource, createTexture3D:Boolean, needBitmapData:Boolean) — method, class alternativa.engine3d.loaders.TexturesLoader
Loads list of textures
localToGlobal(point:flash.geom:Vector3D) — method, class alternativa.engine3d.core.Object3D
Converts the Vector3D object from the Object3D's own (local) coordinates to the root Object3D (global) coordinates.
localX — Property, class alternativa.engine3d.core.events.MouseEvent3D
X coordinate of the event at local target object's space.
localY — Property, class alternativa.engine3d.core.events.MouseEvent3D
Y coordinate of the event at local target object's space.
localZ — Property, class alternativa.engine3d.core.events.MouseEvent3D
Z coordinate of the event at local target object's space.
LOD — class, package alternativa.engine3d.objects
Levels of detail is an Object3D which can have several representation of different detail level.
logoAlign — Property, class alternativa.engine3d.core.View
Alinging the logo.
logoHorizontalMargin — Property, class alternativa.engine3d.core.View
Horizontal margin.
logoVerticalMargin — Property, class alternativa.engine3d.core.View
Vertical margin.
lookAt(point:flash.geom:Vector3D) — method, class alternativa.engine3d.controllers.SimpleObjectController
Sets direction of Z-axis of handled object to pointed at given place.
lookAt(x:Number, y:Number, z:Number) — method, class alternativa.engine3d.core.Camera3D
Camera3D lookAt method
lookAt(x:Number, y:Number, z:Number) — method, class alternativa.engine3d.lights.DirectionalLight
Sets direction of DirectionalLight to given coordinates.
lookAt(x:Number, y:Number, z:Number) — method, class alternativa.engine3d.lights.SpotLight
Set direction of the light direction to the given coordinates..
lookAtXYZ(x:Number, y:Number, z:Number) — method, class alternativa.engine3d.controllers.SimpleObjectController
Sets direction of Z-axis of handled object to pointed at given place.
loop — Property, class alternativa.engine3d.animation.AnimationClip
Defines if animation should be repeated.
loop — Property, class alternativa.engine3d.objects.AnimSprite
In case of true, when frame takes value greater than length of materials list, it switches to begin.
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